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GS/360 v0.1


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Offline GerbilSoft

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GS/360 v0.1
« on: April 01, 2009, 10:17:27 am »
Announcing GS/360 v0.1, an Xbox 360 emulator that RRODs and Rick Rolls you. (April Fools :P)

Features:
  • Tri-core PowerPC 970 emulation via internal cooperative multithreading. (Real multithreading will be added later.)
  • Hooks into the Win32 API. (The 360's API is similar to Win32.)

Not implemented yet:
  • LAN/WiFi.
  • USB connectivity.
  • More than one controller.
  • Most GPU functionality. (Just enough to get the old dashboard working is implemented.)

Compatibility:
  • Not much so far. The dashboard partially works. (original, not NXE)
  • None of the commercial games I've tried worked.
  • Linux/PPC did boot half-way before panicking.
  • Commercial 360 discs will *not* work on regular drives. You'll need to either connect a 360 drive or mount an ISO image. (Note that this is for testing only, since commercial games don't work yet.)

Please note that this is in early alpha stages. Also, GS/360 only works properly on Windows 2000 and later (though it may work on older versions a little). I tried it with WINElib, but WINElib unfortunately doesn't implement essential Win32 kernel functions.

Download v0.1 here: http://www.soniccenter.org/gerbilsoft/gs360.zip

Source code is available at http://www.soniccenter.org/gerbilsoft/gs360-src.tar.gz . (Note that the incbin paths may be incorrect, so you'll have to change paths in the src/*.S files.) (You will need the SDL, zlib, libpng, and FFmpeg development libraries.)
« Last Edit: April 02, 2009, 04:20:53 pm by GerbilSoft »

Offline Alondite

Re: GS/360 v0.1
« Reply #1 on: April 01, 2009, 01:43:02 pm »
Weak GS.  I hope you don't expect anyone to actually believe this... Either that or it is just a poor decision to reveal it today :\

Offline fastnaturedude

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Re: GS/360 v0.1
« Reply #2 on: April 01, 2009, 07:44:27 pm »
I LOVE IT!

The dashboard crashed when I went to put music on it. :( Fix it.

Offline Mo

Re: GS/360 v0.1
« Reply #3 on: April 01, 2009, 11:57:42 pm »
It is an april fools joke.
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Offline Luxray

Re: GS/360 v0.1
« Reply #4 on: April 02, 2009, 01:05:20 am »
Nah.. i got the same problem as Kitsune did.
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Offline P.P.A.

Re: GS/360 v0.1
« Reply #5 on: April 02, 2009, 07:13:51 am »
You're so predictable GS.
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Offline GerbilSoft

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Re: GS/360 v0.1
« Reply #6 on: April 02, 2009, 10:50:03 am »
Yes, this was an April Fools joke. :)

As a sidenote, I tried to get GS/360 posted on TSSZ, but instead they banned my IP from commenting because apparently, they can't stand April Fools pranks. (Even when the actual shit Sonic Team releases is far worse than GS/360.)

EDIT: As an added bonus, they actually posted it *today* (April 2), and revoked it when they discovered it was a fake. Proof that TSSZ doesn't fact-check news!
« Last Edit: April 02, 2009, 11:05:33 am by GerbilSoft »

Offline P.P.A.

Re: GS/360 v0.1
« Reply #7 on: April 02, 2009, 11:05:07 am »
NO SHIT
THESE IMAGES CONFISCATED FOR EVIDENCE

My YouTube profile. Lots of Sonic speedruns~

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